Carrion review - an unforgettable monster chews its way out of a solid Metroidvania
A squirming body horror labyrinth whose mix of ability-gating and backtracking slightly cramps its matchless creature design. Discussing the creature design in his gruesome 1982 adaptation of The Thing - a movie which, incidentally, opens with Kurt Russell losing his shit over a computer game - John Carpenter once observed that "I didn't want to end up with a guy in a suit". It's a pitfall many so-called "reverse-horror" games tumble into.
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