Music Week: The many ways of making music in games (and what they mean)

Hello! This week we're going to be celebrating the intersection of music and games in many of its forms, and we're calling it Music Week. Kicking things off is Malindy and a piece about the pleasure of making stuff. A while back now, Google Arts and Culture released Blob Opera, a virtual choir designed by Google's artist in residence, David Li. This virtual choir isn't just something you listen to, it's a toy with the tactile charm of a Google doodle. [Read More]

Warzone Secret Trails Intel locations: Where to find the radiological threat and secret code locations

Warzone's Secret Trails Intel Missions are a set of Intel objectives in Modern Warfare's battle royale mode. Secret Trails is the first set of Intel Missions for Season 6 and sees you exploring a number of the new subway stations. Finding the Intel scattered across the Warzone map will reward you with XP, which will help you complete the Season 6 Battle Pass. Note with the arrival of Warzone Pacific in December 2021, you can no longer complete this activity. [Read More]

What's going on in Bloodborne: The Old Hunters?

Hidetaka Miyazaki and From Software have an outstanding approach to narrative design, creating worlds where the systems and lore are intertwined from first principles. These are not games with simple stories, easy answers, or even good and bad - which is why fans find their heady brew of fact, myth, and suggestion so intoxicating. With that said, Bloodborne's expansion The Old Hunters adds so much to our understanding of this game's world that we're going to (mostly) leave aside the game systems and look at how it adds to the original narrative. [Read More]

WRC 5 review | Eurogamer.net

A convincing reboot for the series, marred only by its own modesty and technical issues. Like the greatest games of any kind, WRC 5 is at its very best when things have gone horribly, horribly wrong. It's the third stage on the final day of the Finnish rally, and the two second lead you've got over your nearest competitor would be looking good if that advantage hadn't come by getting a little too intimate with the scenery: you lost half the gearbox to a sturdy piece of hoarding near the start-line, the electronics were sacrificed to a church a couple of kilometres back so now you can no longer hear your co-driver and it's hard to see through the dimming twilight as your headlights have been scraped down the side of a tree. [Read More]

A Plague Tale: Innocence - a fascinating game powered by stunning tech

Asobo Studio deserves kudos for the scale of the achievement delivered in the recently released A Plague Tale: Innocence. Where many smaller studios tap into established engines like Unreal Engine 4 or Unity for their technological needs, this outfit did things the old-fashioned way, developing its own proprietary engine technology. The end result is an absolutely beautiful game and one that scales remarkably well as we climb the console ladder and beyond to the heights of PC's most powerful graphics hardware. [Read More]

Capcom's Arcade Stadium retro compilation officially getting a sequel in June

Capcom has confirmed a sequel to its Arcade Stadium retro compilation is on the way - consisting of 32 more classic titles - after references to a follow-up were spotted on the South Korean game classification website earlier this month. Capcom Arcade 2nd Stadium, as the sequel is known, will follow the same release model as its predecessor, consisting of a free base download that includes one game and offering additional titles to purchase from within the collection. [Read More]

Contra: Rogue Corps review - Scrappy pleasure if you hunt for it

Rogue Corps is elevated at times by the fact that it's hard to truly screw up a twin-stick shooter. Forget Contra, because Contra: Rogue Corps pretty much has as far as I can tell. Sure, there's some attempt to slot this game into the timeline, I think, but it's essentially a co-op-focused action game that has very little to do with the main Contra series. Is Rogue Corps any good in and of itself? [Read More]

FIFA 18 The Journey: Hunter Returns walkthrough - all Journey rewards, objectives, and story choices explained

Page 1 of 8 Next page The Journey: Hunter Returns, if you hadn't guessed from the name, sees FIFA's dedicated story mode, and its titular star Alex Hunter, return again. Here in our FIFA 18 The Journey: Hunter Returns walkthrough, we'll take you through everything you need to know about the season-long story from start to finish, from FIFA 18's Journey rewards and objectives to the essential story mode decisions so you can continue Hunter's meteoric rise and pick up some handy bonuses along the way, too. [Read More]

FIFA 19 best goalkeepers - the best GKs and keepers in FIFA

The best FIFA Goalkeepers are also probably the most valuable players you'll pick up - not because of their cost on the market, but their ability to keep you in the game when things get a little dicey. Here on this page, we'll be listing FIFA 19's best goalkeepers - referred to in FIFA as GKs, in order of their overall rating, but be sure to take a look at the specifics depending on what you want out of them, like GK Handling if you hate it when your 'keeper drops a rebound right in front of the opposition, or GK Kicking for setting up speeder counter attacks from a drop kick. [Read More]

Monster Hunter World - Teostra strategy, Teostra weakness explained

Previous page Page 17 of 19 Next page Teostra is a late game encounter and one of the toughest you'll face in all of Monster Hunter World. When you finally come up against the Elder Dragon in battle, there are a number of Teostra weaknesses and strategies to learn about. Elsewhere, our Monster Hunter World tips can help you decide when to get, what to forage and what to do between hunts, and our Monster Hunter World walkthrough and guide can help with main quest and story progress. [Read More]