Skylanders Giants release date set for October

Skylanders Giants is now slated for release on 19th October in the UK and the 21st in the US on Xbox 360, PlayStation 3, Wii, 3DS, PC and mobile, Activision has announced. Additionally, the publisher has revealed the a new character/toy for the series, the giant bee Swarm. Swarm is a prince who lived among his 9000 family members in a hive until he grew extraordinarily large and no longer fit, at which point he went off to explore the world and got caught up in the battle between the Giants and the Arkeyans. [Read More]

Subnautica: Below Zero's first big early access update adds the amazing, modular Seatruck

Subnautica: Below Zero, developer Unknown World's standalone expansion to its brilliant underwater survival adventure, just got its first big Early Access development update - and, with it, the mighty Seatruck! Below Zero, if it's somehow managed to pass you by, takes place one year after the events of the main game, and challenges players to survive a disaster at an alien research station. All this unfolds on a previously unseen part of ocean planet 4546B - one that, as the game's subtitle very heavily implies, is a little bit icier, and a little bit chillier, than anything seen before. [Read More]

The Witness review | Eurogamer.net

Big, beautiful and rewarding, Jon Blow's enigmatic puzzle epic is virtuoso game design - and only a fraction too clever for its own good. The Witness is released on Xbox One today. Here's our original review of the PC version, first published on 25th January 2016. In The Witness, the new game by Jonathan Blow - the indie star who kickstarted an arthouse game industry with 2008's Braid - you explore a lonely and mysterious island, solving puzzles which you find installed around the place on touch panels. [Read More]

Unreal Engine 5 hands-on: the cost of next generation rendering

Unreal Engine 5 recently emerged from early access, with a full version now available to games creators. Simultaneously, the 'city sample' portion from the brilliant The Matrix Awakens demo was also released, giving users a chance to get to grips with MetaHuman crowds and large-scale AI in a vast open world, with buildings, roads and more created via procedural generation. In short, Epic is opening up a staggering wealth of new technologies to all and UE5 is, effectively, the first paradigm shift in games development seen since the arrival of the new consoles. [Read More]

Breath of Fire IV | Eurogamer.net

Forgotten realms When two unassailably divided continents first bridge the distance between them, the result of their diversity is all out war. The Fou Empire of the west and an alliance of counties in the east spend many years fighting over their irreconcilable differences, until both sides' military power is literally exhausted and a reluctant armistice is called. Before long though things start going wrong, and Princess Elena disappears. [Read More]

Capcom pulls Resident Evil Resistance open beta on Steam and PS4

Capcom has pulled the Resident Evil Resistance open beta on Steam and PlayStation 4 over technical issues that prevented players from finding games, "We're working to resolve the issue as soon as we can and will keep you updated," Capcom said in a tweet. "Apologies for the inconvenience." The Xbox One version of the open beta remains online. The open beta kicked off at 7am UK time yesterday, 27th March, on PS4 and it didn't take long before users struggled with matchmaking. [Read More]

Dark Souls the Board Game is smarter than it is hard

Following a disgustingly successful Kickstarter campaign which closed out a full $3.7m over its $50k target, Dark Souls the Board Game is finally finished and ready to ship. Steamforged games kindly sent me a copy ahead of time, which I used to make the video review embedded below. As I dove into the very heavy box (the core set alone weighs in at a hefty 3.4kg), however, I found my mind repeatedly coming back to a comment during the initial kickstarter announcement from Steamforged Games - " [Read More]

Fans are finding clues pointing to a very different, earlier version of Dark Souls 3

Fans have been piecing together a version of Dark Souls 3 very different to the one seen at release, combining pre-launch accounts of the game and source code plundering in an effort to reconstruct From Software's original vision. It all begins with evidence uncovered by longtime From Software fan and source code sleuth Lance McDonald, who previously made some fascinating discoveries regarding cut content in Bloodborne. Be warned that Dark Souls 3 spoilers occur from here on out. [Read More]

Final Fantasy Crystal Chronicles: My Life as a King

Page 1 of 2 Next page It's funny to think that back when Nintendo announced its WiiWare line-up, the 1500-point (GBP 10.50 / EUR 15) price tag for Square's peculiar role-playing city-builder was the cause of much outrage and hand-wringing. Once you're actually playing the thing, you soon realise it's a small price to pay for a game that could easily have been released on disc at three times that amount without anyone crying foul. [Read More]

Grid review - a slim, muscular and magnificent arcade racer

A masterly racer that gets to the very essence of motorsport's magic. The name does it no favours at all. Back when the first Grid launched, it had the Race Driver appendage, marking it out as a successor of sorts to Codemasters' long-running, much-loved series, itself with foundations in the even more beloved brace of TOCA games for the original PlayStation. This, though, was a more fantastical take on motorsport, with a few extra bulges under the bonnet and an American twang that only became even more pronounced with 2013's disappointing sequel - a sort of Michael Bay does motorsport affair that never really seemed sure of what exactly it wanted to be. [Read More]