With Guilty Gear Strive, Daisuke Ishiwatari aims to make one of the most complex fighting games around finally accessible
Posted on October 3, 2022
| 14 minutes
| 2906 words
| Fernande Dalal
Guilty Gear Strive is nearly upon us. Developer Arc System Works has held a number of beta tests, each with its own set of issues pounced upon by the anime fighting game series' fans. But the bigger picture is this: with Strive, chief creator Daisuke Ishiwatari aims to do the seemingly impossible - make Guilty Gear accessible.
Guilty Gear's reputation precedes itself. Perhaps it would be better to say Guilty Gear's reputation hangs around its neck like a cowbell.
[Read More]Battlefield 1's campaign might be more interesting than its multiplayer
Posted on October 2, 2022
| 6 minutes
| 1163 words
| Mittie Cheatwood
One of my favourite bugs in Battlefield 4 - heck who knows, maybe it was a feature - was its stubborn insistence that I never see too far beyond the first mission of its campaign. Each and every time I logged off of a session, the save would be wiped no matter what precautions I took. Even as DICE moved to clean up the rest of the mess that surrounded the game's launch, that problem remained.
[Read More]Borderlands 3 Zane Skill Trees - Doubled Agent, Hitman and Under Cover Action Skills explained
Posted on October 2, 2022
| 19 minutes
| 3854 words
| Fernande Dalal
Zane is one of the new Vault Hunters from Borderlands 3, with three different Skill Trees at his disposal - Doubled Agent, Hitman and Under Cover.
Zane Flynt is an almost retired corporate hitman who sells his skills of espionage and assassination to the highest bidder. Using a range of gadgets and mercenary experience, Zane truly deserves the class title of Operative.
If you've played Borderlands or Borderlands 2, then you might remember the surname Flynt.
[Read More]Civilization 6 Leader list: Leader Agendas, Traits, Abilities and Unique Units
Posted on October 2, 2022
| 30 minutes
| 6294 words
| Fernande Dalal
Each Civilization 6 Leader enjoys a number of unique Leader Traits, Agendas and Abilities that can be employed in any number of ways. However, if you're looking for the lowdown on which leader and civilization best suits your play-style, or you've started a game with a random leader and want to know how to utilise their gifts most effectively, then you've come to the right place.
Below, you'll find a rundown of the unique elements of each leader and civilization along with tips on how to play as them, as well as what to watch out for if you're playing against them.
[Read More]Deep Silver founds new Free Radical Design to work on TimeSplitters
Posted on October 2, 2022
| 2 minutes
| 416 words
| Patria Henriques
TimeSplitters will return, courtesy of a fresh studio named Free Radical Design.
This Free Radical Design will be a new developer owned by publisher Deep Silver, with several key figures from the original developer.
In a statement published on Twitter this morning, Deep Silver said the company would be "headed up" by TimeSplitters co-creators Steve Ellis and David Doak, who were part of the core team from the original Free Radical Design's heyday.
[Read More]Hitman 3's roguelike Freelancer mode pushed back until later this year
Posted on October 2, 2022
| 3 minutes
| 490 words
| Mittie Cheatwood
Hitman 3's forthcoming Freelancer roguelike mode has been pushed back. IO Interactive has published an update on its Hitman 3 - Year 2 content, following an announcement at the start of the year.
The Freelancer mode will see Agent 47 off on a series of roguelike missions from a customisable safehouse, but IO has stated it needs more time. The offering will now be released in the second half of 2022, instead of this spring.
[Read More]How compatible is your Steam library with Steam Deck?
Posted on October 2, 2022
| 2 minutes
| 263 words
| Mittie Cheatwood
You can now check your Steam library for Steam Deck compatibility.
Valve is reviewing the entire catalogue of games and categorising compatibility with its new handheld machine. When viewing your library on the Steam Deck, a compatibility badge will show you at a glance whether it's playable.
In advance of the handheld's release, a new tool allows you to verify the compatibility of your Steam library: try it out for yourself.
[Read More]Pokémon Sun and Moon QR codes list - how the scanner works and Island Scan Pokémon list
Posted on October 2, 2022
| 4 minutes
| 651 words
| Patria Henriques
Pokémon Sun and Moon QR codes allow you to scan codes of (practically) every Alolan Pokémon and add them to your regional Alolan Pokédex.
Not only is it a useful way of cataloguing creatures so you can later locate them in the wild, the system also allows you to catch an additional 28 non-Alolan Pokémon that you can't get anywhere else - until Pokémon Bank support from previous generations is introduced, that is.
[Read More]Resident Evil 7 - Mutated Margurite boss fight, how to get the Lantern for the Altar scales
Posted on October 2, 2022
| 5 minutes
| 886 words
| Patria Henriques
Previous page Page 9 of 23 Next page Resident Evil 7's Mutated Margurite boss fight is one of the game's bigger battles, meaning you'll have to be well armed and healed before you take it on.
Doing so will allow you to get the Lantern for the Altar scales - which you bumped into previously in the Old House after using the Crow Key.
If you're after help for parts of the game, consult our complete Resident Evil 7 walkthrough and guide.
[Read More]Resident Evil Village's PC port is disappointing and needs work
Posted on October 2, 2022
| 8 minutes
| 1575 words
| Mittie Cheatwood
We loved Resident Evil Village on consoles, but unfortunately, my opinion of the PC port isn't quite so positive. On the one hand, I love what the RE Engine is doing technologically and the game itself is fantastic, but on the other hand, I'm genuinely puzzled and disappointed by some of the design choices, bugs, glitches and performance problems. This conversion really isn't where it should be right now. It starts with the game's menu system and settings which are both excellent and awkward at the same time.
[Read More]